class Player:
  def __init__(self):
    self.name = ""
    self.chips = 0
    self.point_total[]
    self.hand[]
    
  def takeHit(currDeck):
    newCard = currDeck.draw
    self.hand.append(newCard)
    self.point_total += calculateHandValue()
    
   def calculateHandValue()
    #add elements in hand list, taking account of possible aces
    
   def makeBet():
    print "You have " self.money " left to bet."
    amount = raw_input("Enter amount of bet: ")
    #check amount entered against amount available; trap error
    #if amt OK, subtract amount from self.chips
    return amount
    
    
    
